SHATTERFALL
2016
#C# #Unity #Blender #PC
Team
Alessandro Profenna
Dennis Plotnik
SHATTERFALL is a battle arena PC game playable with 2-4 players locally using Xbox 360 controllers.
Developed in Unity with C#.
The goal of this game is to be the last player standing! Each player is placed at one corner of a large hexagonal platform at the start of the game. They each shoot shock waves through the platform to shatter the floor beneath their opponents, causing them to fall.
Each game is very quick, lasting from a few seconds to possibly a minute or two.